Showing posts with label Comics. Show all posts
Showing posts with label Comics. Show all posts

Thursday, August 21, 2025

Rant Review: Comic Book Heaven 1,000 Piece Jigsaw Puzzle (Springbok, Art by Ed Wargo)

 


I ran across this last week on clearance for $4.97. It was a no-brainer at that price, especially since I quite liked the art. I remembered old Springbok puzzles as quite good when I was a kid, but I hadn't done any of their newer ones. Springbok's quality control is definitely not what it used to be, if this puzzle is any indication.

This puzzle had the worst cut I've ever seen, by a wide margin. The bottom edge of every piece was ragged, and just did not feel good in-hand. Dozens of pieces were still clinging together in twos and threes, capped off by an entire corner chunk of eight pieces. The cutter used on this one was in dire need of retirement! Dust is normally not a big deal for me, as I simply cut the tip of a corner off the bag and shake it over the trash, which gets rid of the bulk of it, but there was a ridiculous amount of it here. Even after doing my normal dust removal ritual, what dust remained was more than I normally get from an entire puzzle of most other brands. The tops of several pieces have white spots where part of them had been torn away along the edges. (A side effect of that antediluvian cutter, no doubt!) An unreasonable amount of force was necessary to connect each piece. I remember them being harder to connect than other puzzles when I was a kid, but not to this degree. No reference poster was included, though this was not a problem for me personally, as I rarely use them anyway.

On the positive side, I like the art, as mentioned previously. I also enjoyed the funky shapes used for the pieces, though this did occasionally lead to some pieces not actually snapping together until another adjacent piece was added to connect them. I know some find that frustrating, but it kept things a bit more interesting for me. I didn't encounter any false fits. Pieces stay tightly together once assembled, which should be expected given how much force was required to connect them in the first place. This has the unfortunate side effect of causing damage to some pieces during disassembly, however.

Given that I paid so little for this puzzle, I'm not about to get all bent out of shape over the poor quality, but it didn't do much to make me want another modern Springbok puzzle. Cutter blades obviously dull with usage, but quality control exists to keep things like this from getting shipped to customers. Back in the day, getting a Springbok puzzle in this condition would have been unthinkable. If I see another cheap one that I like the look of, though, I may give them another shot. Surely I can't get two that are this bad, right?

Monday, December 11, 2023

Rant Review: Conan the Barbarian: The Original Marvel Years Omnibus vol 9

I've been buying all of the omnibus collections Marvel has published since reacquiring (and since relinquishing) the Conan license, and enjoyed all of them, to one degree or another. Volume 9 may seem like an odd place to begin reviewing this series, but I've seen very few reviews of this book online, so I figured I'd contribute one to help anyone who may be on the fence about this one to decide whether or not it's worth adding to their collection. 

We're nearly at the finish line, but there's a rather sizeable stumbling block in the way. But just how high is that hurdle? The issues reprinted in this volume have a reputation as the absolute nadir of the entire original Marvel run of Conan, so I was interested to read them for the first time to see just how bad things got. The book is fairly strong as it kicks off, with Val Semeiks continuing his run, now co-plotting with Charles Santino. These stories are all single issue adventures depicting Conan as an unstoppable force, charging ahead relentlessly as he deals with any obstacles in his path in the most direct manner possible. These issues are fast-paced and action-packed, with energetic art by Semeiks and the legendary Alfredo Alcala providing appropriately detailed and hard-edged visuals. My favorites are #215, in which a group of Turanian soldiers very quickly learn the perils of trying to take a Cimmerian captive; #218, which follows Conan's battle for survival on a small island populated by hostile visitors; and #219, which relates Conan's efforts to escape a city on horseback. These stories are fun reads, and very entertaining, but I wouldn't want an extended run of such short, disconnected stories.

Then, we get an extended run of such short, disconnected stories, as the Semeiks/Santino team leave the book, and the editors burn through a bunch of inventory issues. We get stories by Larry Hama, Don Perlin, Michael Fleisher, and Gerry Conway. Most of these are decent stories that neither excel nor offend, though I found Conway's trio of two-parters rather tiresome. Hama's pair of done-in-one stories were probably my favorites from this batch, with "Drum Song," a tale of Conan's pirate days narrated in verse, a particular standout. There is some nice art to be found among these issues, including one fully illustrated by Alcala. Still, I was ready for the series to have some sense of direction again long before I reached the end of these short, mostly single issue tales.

That new direction kicked off in issue #232, and I wanted to slap myself for willingly inflicting this calamity on my battered psyche. "The New Conan," as it was billed, travels to a time prior to the legendary Cimmerian's birth, and covers the years leading up to his Marvel debut back in 1970. Writer Michael Higgins and Jim Lee contribute a very nice cover evoking the beloved BWS style, and the run peaks right there. Bad comics can be fun-- witness the gut-bustingly funny trainwreck of Batman: Odyssey, for example-- but these are just bad in all the right ways to make them painful to slog through. A prime example is their depiction of the siege of Venarium, a legendary event in the Hyborian world, one which showed all of the "civilized" kingdoms that the Cimmerians were NOT TO BE MESSED WITH. Here, it's reduced to a magical mishap in which the Cimmerians are barely a factor. This is emblematic of this run's poor understanding of Conan's world, not to mention the man himself. The first four issues have art by Ron Lim, and his style is really not a good fit for Conan and his world. The art improves after he leaves, particularly with #236's Rodney Ramos/Alfredo Alcala team-up, and we get a couple of very nice covers by Mike Mignola. Even so, these issues are tough to get through. Sales must not have been good, as this "bold new direction" was euthanized by a returning Roy Thomas after just nine issues. He wraps it up and accounts for its various problems in about the best way possible, setting the stage for his series-finale run, collected in the next volume.

There isn't much in the way of bonus material, but that's hardly surprising, so late in the run. The introductions are the main draw on that front, and they offer a few nice tidbits. The intro by Higgins is particularly interesting, revealing some of the thinking behind the "young Conan" run. I recommend this book for big Conan fans, but only if you can get it at a significant discount, or borrow it from your local library. Just be aware going in that you're not getting the series at its best, adjust your expectations accordingly, and you'll find some fun material among the dreck.

I'm currently working my way through volume 10, and enjoying it quite a bit more. I'll probably whip up a review about it as well, once I'm done with it. I may go back and review the earlier volumes, if there's any demand for it. Everyone take care, and I'll see you next time!

Monday, January 14, 2019

The Top Ten Posts of 2018

(Yes, it's weird that this didn't get posted until two weeks into 2019. I had it all typed up and ready to go, but had a brain fart and forgot to set it to auto-post. Only just noticed and  manually posted it. Whoops!)

Another year has ended, so it's time once again to take a look at the most popular posts of the past year. Pointless? Yep. But still kinda fun? You betcha! Let's roll!

10. Man-E-Faces

9. Geldor

8. Extendar































7. Despara

6. Strongarm (Strong-Or)

5. Skeletor's Pal figure comic story

4. Blade

3. Wind Raider with Eternian Death Race figure comic story

2.  Lodar

1. Entrapta

Do note that the Free Comic Book Day guide cracked the top ten, but I decided not to list it since it always gets tons of views due to being swept up in the media surrounding the event. It didn't seem fair to stack the "normal" posts up against it. (Though it didn't quite crack the top ten last year, that seems to have been a one-time anomaly.) There are definitely some surprises here. The full-length figure comic stories ranked in the top five, as I expected. (More of those are coming, I promise! Real life has been so crazy that I don't get to devote the time I want to doing them, but they are in progress.) Entrapta snagging the top spot was definitely a shock! I don't remember her review generating much of a reaction, but apparently lots of people at least read it!

So, that's another year in the bag. I didn't get to post as much as I wanted--those aforementioned real-life commitments getting in the way again-- but I really enjoyed what I was able to do. It was especially fun to return to doing the full-length figure comics again! As always, this stuff is a lot of work, but it's also a lot of fun, and I'll keep doing it as long as I'm able. :) Happy 2019, and I'll see you all again soon!

Thursday, June 14, 2018

Skeletor's Pal: A Masters of the Universe comic story!

It's time for another full-length MOTU comic story created with action figures! First, a bit of background. As some of you may recall, I used to do these about fifteen years ago. Sadly, nearly all of those are no longer available to read online. (The photos were atrocious anyway, due to the low-grade digital camera I was stuck with at the time. The one on a typical phone these days is about a thousand times better!) As part of my return to telling goofy stories in that format, I wanted to do new versions of those old tales. This is proving to be far more difficult for some than others, as the scripts and original photos were lost about a decade ago when the hard drive in the PC I'd been using for years suddenly went kaput. So, for most of these old stories, I'm having to reconstruct them from memory, and I recall some of them better than others.

Fortunately, the tale I'm sharing with you today was one of the most popular at the time, and I remembered it quite clearly. The basic story is exactly the same, but the dialogue and many of the jokes have been tweaked and punched up a bit. All of the photos are newly taken too, of course. (Do keep in mind, however, that I had to use a different room to take these photos, and the lighting was nowhere near as good as my usual space. The photos suffered a bit for that. I'll be sure to go back to my old setup for the next one.) Think of this as the "special edition" of that older tale. Enjoy!



























Friday, May 4, 2018

Free Comic Book Day 2018 Guide

Tomorrow is Free Comic Book Day, so here I am with this year's edition of the FCBD guide! For those of you who have never participated, it may be helpful to have a few of the details clarified. Generally, FCBD goes something like this: You enter your local comic shop-- if you're unsure where the nearest one is, you can find out right here-- and the FCBD comics are displayed on a table or shelf, usually separate from the rest of the merchandise. Some shops place a limit on how many free books you can choose, while some let you grab as many as you like; it's all up to the owners of each store. Whatever the case, make sure to buy something while you're there, because while the comics are free to customers, the stores have to pay for them. They pay much less than they do for a normal comic, but it's still money out of their pockets.

FCBD grows each year, and so does the selection of free comics. It can be a little overwhelming, particularly with all the extra traffic most shops experience during the event. It helps to have a few key comics in mind that you're interested in. Lucky thing you happened across this, eh? (Of course, keep in mind that not every comic shop will have ordered every single comic. Generally, the majority will be offered, however.)

Once again, the owners of Hattiesburg's own Southern Fried Comics graciously allowed me to come by a few days early and read through this year's comics. Thanks to their generosity, I'm able to bring you a thorough look at this year's FCBD offerings! Let's start by taking a look at my top picks.

Bongo Comics Free-For-All: Simpsons Comics are always solid all-ages fun, entertaining to adults and children alike.

Amazing Spider-Man: Marvel is relaunching Spider-Man-- yes, again-- and this issue is a fun preview. Writer Nick Spencer has become a rather polarizing figure for many, but he always turns out very solid work, and his style is a perfect fit for Spidey. This is one of the funnest FCBD comics on offer this year!

Relay: This story featuring a space traveler landing on a technologically undeveloped planet is a very entertaining kickoff to a sci-fi story with lots of promise. Another draw is the excellent art by Andy Clarke's art.

Spongebob's Freestyle Funnies: As with the Bongo FFA, Spongebob comics are always reliable fun for all ages. 

The Tick: It's the Tick! 

Shadowman: Valiant has been remarkably consistent in the quality of its comics since its relaunch a few years ago. Shadowman has been a character they've kinda struggled with, but this latest incarnation is very promising. If you're looking for a superhero comic that's off the beaten path, you can't do much better then looking in Valiant's direction!

Shadow Roads: There just aren't enough westerns in comics, and this one is quite solid, and has a sci-fi twist. Billed as a spiritual successor to the acclaimed The Sixth Gun, this is one to keep an eye on. 

Unicron: IDW's long-running Tranformers comics are about to face the threat of the world-destroying Unicron, and cult favorite character Rom is along for the ride. 

Bob's Burgers: Like the show? Then you'll like this comic! 

Berlin: I actually didn't get to read this one, but it looks fascinating. Lutes is a fantastic creator, and the subject matter is very compelling. I'll be tracking down a copy of this one!

Barrier: A compelling story from a solid writer and a fantastic artist, clocking in at 53 pages, to be followed by four weekly chapters completing the story? If you like engaging, visually beautiful stories and instant gratification, this is the comic for you! 

Taking the kids along? Then you'll want to keep an eye out for these Kid-Friendly Comics!
DC Superhero Girls
Power Rangers
Comics Friends Forever
Invader Zim
Disney Princess Ariel
Pokemon
2000 AD Regened
Adventure Time
Crush
Sparks
Howard Lovecraft's Big Book of Summer Fun
Legend of Korra
Miraculous Adventures
Nightmare Before Christmas- Zero's Journey
Star Wars Adventures
And of course, the aforementioned Bongo Comics FFA, Spongebob's FF, and Bob's Burgers.

There are still more comics to discover, however! you can view the full selection here. These are just the ones that stuck out to me, for one reason or another. Whichever comics catch your eye, be sure to get out tomorrow and have some fun, and support your local comic shop in the bargain!

Wednesday, March 21, 2018

Rant Review Special 300th Post Edition: Masters of the Universe Classics Wind Raider with full-length comic story!

It's a big one today, as we're looking at one of the quintessential modes of transportation in the MOTU universe: The Wind Raider! On top of that, it's our 300th post, so I wanted to do something extra special. You know how I always include some humorous photos in all my reviews? About fifteen years ago, I used to do full stories in that style. I've been wanting to return to that for awhile now, and when I realized this milestone was coming up, I figured it would be the perfect time. (This is also why there was no post last week, as I had to put in a lot of extra work to get this done!) So, apart from the unrelated photo above, every photo in this week's review is part of a full story featuring the Wind Raider! Be sure to let me know what you think, and rest assured that more full-length comic stories will be showing up. Now, on to the review!

I never actually had the Wind Raider as a child, though I wanted one quite a bit. As a vehicle, its was priced higher than what was generally allowed when I could pick out a toy when we were in a store, yet it was small enough that I never asked for it as a birthday or Xmas present. (I usually aimed for something a bit larger, such as the Bashasaurus, on such occasions.) Many of my toys came from garage sales, and I never chanced upon a Wind Raider at one of those, either. Eventually, the toy disappeared from stores before I managed to get one. The 2002 line never gave us a Wind Raider toy, despite a redesigned version featuring prominently on the tie-in cartoon.

So it was that I never owned a Wind Raider until I picked up this MOTUC version recently. Thankfully, if you're only gonna own one version, this is the one to have! I don't normally comment on packaging, but as with the Talon Fighter, this package features some badass art by MOTU artist extraordinaire Rudy Obrero! It's a cool battle scene, giving us a look at some Rotons as well. While it doesn't measure up to the amazing art he provided for the original Wind Raider's package, it's still really awesome to get another great piece from him on a MOTU toy.

First things first: It's huge. We're not talking Talon Fighter huge here, but it's a good bit larger than I expected. It's about as long as the Battle Ram, and much wider. The sculpt draws some features from the vintage prototype, which is very welcome. As with the Battle Ram, details that were stickers on the vintage toy are sculpted here. This is very cool, and improves the overall look of the toy immeasurably. The big engine pods have panels that flip open, giving a nice peek inside. Assembly is quick and easy, as the wings snap right into place, and the rudder clips onto the back. It can take a bit of wiggling to get into just the right position, but it's secure once there. These can all be swiveled after attaching if you so desire. The cockpit is large enough to fit all standard-sized MOTUC figures easily, though getting both control handles into their hands can take a bit of work. One issue with my Wind Raider is some cloudiness in the orange plastic on the wings. There's also a slight change in the texture wherever it is present. Based on my own experience working in an injection-molded plastics factory, this is very similar to what we would see for the first few cycles after cleaning a mold. Basically, these parts should have gone to the rejects bin, and never made it to a finished product. I don't think I'll be returning the vehicle over this, as it's not terribly obvious, but it is annoying.

Paint/tampo work is pretty neat overall, even with most of the small details such as the control panel, and inside the engine pods. There's also an action feature, as the anchor launches, and the cord winds back up by turning the figurehead at the front of the vehicle. The button is disguised as a large rivet, and the feature is completely unobtrusive, so it gets my approval. The string is pretty damn short, however, so the posing options using it are somewhat limited. It would be nice to have a few more inches. (You know what I mean, keep your minds outta the gutter!)

While it's rather unusual for vehicles to include accessories, the Wind Raider has one: A rather cool flight stand! The vehicle has a hole at the bottom worked into the design, and that is the point of attachment. The stand arcs down from there, resting on a large base to maintain stability. The top of the base has a swivel, increasing the posing possibilities. My only gripe with the stand is that it really should have been clear. Still, it's well-made and quite sturdy, and I'm very pleased that it was included. It's a shame that Mattel never sold these flight stands on their own, as I'm sure many of us would like some for our Sky Sleds!

As one of the main vehicles in the world of MOTU, the Wind Raider is essential for any collection that includes vehicles at all. Basically, if you only own a single MOTU vehicle, it needs to be this one. It's ever-present in virtually every incarnation of MOTU, and its classic design is executed extremely well here. It's one of those MOTU elements that is so iconic that even non-fans will recognize it, and it adds a huge coolness factor to any display. All that aside, it's a great toy in a line that we honestly thought might never see any vehicles at all, as such things are very rare in collector-focused lines these days. Barring a movie, this is something that might not come around again, so I highly recommend getting your hands on one and enjoying the hell out of it!